An ambience mixer that sets the mood for you

WorldMaster RPG’s Atmosphere Mixer builds the sound of a scene for you. Pick a mood, dial in tension and crowd, choose the space you are standing in, and nineteen layers of weather, biome and life settle into place - played in sync for every player at the table.

The Atmosphere Mixer in WorldMaster RPG

How does the mixer work?

Instead of hunting through playlists, you describe the moment. The mood slider blends continuously between voicings, the space control changes the room around the whole mix, and past the tension marker a low pulse of dread rises underneath, felt more than heard.

  • Weather, biome beds, crowds and dread as separate layers
  • Mood, tension and crowd dials instead of track lists
  • Your own tracks alongside, ducked automatically as tension climbs
  • Presets you can save and recall

Does the sound follow the scene?

Yes. Scenes can carry their own atmosphere, so the sound shifts the moment you move the party. A scene-bound mix plays only for players whose character is in the active scene.

Frequently asked questions

Do my players hear the same sound?

Yes. The mix is played in sync for everyone in the session.

Can I add my own music?

Yes. Add your own tracks next to the generated ambience and they are mixed in.

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