Locations for every corner of your world
WorldMaster RPG stores your world’s geography as a tree of locations: realms hold cities, cities hold districts, districts hold the tavern and the room upstairs. Each location carries its own description sections, images, resources, maps and scenes, and secrets that open up when the party visits.
How are locations organised?
Start broad - a continent or a region - and build inwards. Locations nest as deep as your world needs, so you can browse from the map of a kingdom down to a single dungeon room without losing the thread of where you are.
- Unlimited nesting from continents down to single rooms
- Description sections, image galleries and linked resources on every location
- Scenes and battle maps tied to the place they happen
- Characters, factions and events linked to where they live and act
How do I keep a place’s secrets?
Each description section has its own visibility. Keep the hidden vault or the cult beneath the chapel to yourself, and reveal a section when the party visits or when you decide they have earned it.
Frequently asked questions
Can I start a location from an image?
Yes. Drag an image into the campaign and drop it on Location to start a new location with the picture already in place.
Do my players see every location?
No. You choose what is visible to players, down to individual description sections.