Inventory, loot and an item library

WorldMaster RPG tracks every character’s inventory: quantities, weight, currency and containers nested inside containers. As GM you hand out loot by dragging items between characters, reuse gear from an item library, and let players trade with each other in a two-sided trade window.

What does the inventory track?

  • Quantities, weight and currency, with totals that add up for you
  • Bags, chests and other containers nested as deep as you like
  • Equipment status, colour-coded so the party sees what is worn and what is packed
  • Several inventory windows per character, each with its own layout

How do I hand out loot?

The item manager shows the GM pool and every character’s inventory side by side. Drag items between them, or pull ready-made gear from the item library: save any item with its whole contents as a template, group templates into collections and share a collection by link.

Can players trade with each other?

Yes. A player sends a trade request, both sides put items and coins on the table, then both lock and confirm - like the trade window in an online RPG. Any change clears both confirmations, and the items change hands together.

Frequently asked questions

Can I import D&D 5e items?

Yes. The 5e content import turns items from your sourcebooks into item templates you can hand out.

Can the GM trade with players?

Yes. The GM trades through the characters in the current scene.

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